Greetings and Salutations Adventurers,
If you want to stay up to date with what's happening, please register on the forum and follow us on Facebook. The Adventurers section of the website is dedicated to providing resources and information to the Adventure System community.
You can contact us directly by email at Overlord@Adventure-System.com.
Below are the character sheets for the Adventure System. As the Gazetteers are published, additional setting specific character sheets will be added.
Here is the Urban Shaman sample character from the Archetypes section of the Core Rules advanced through ten game sessions (+100 Destiny).
Works of Fiction
Below are fictional works submitted for inspirational reading.
Walk in the Park
This work appears the the beginning of the Core Rules and takes place in the Forever War campaign setting. The characters Jester Gaunt and Ezekiel Harrow were created by Jay Fugiel and Michael Leone, respectively.
An Adventure System extra is a brief supplement that contains additional content that was either too setting specific for the Core Rules or is slated for inclusion in a gazetteer.
A Fist Full of Silver
Primarily designed for use in a mythical setting providing an overview of how characters earn a living in an archaic world using the silver system. It includes life as a bard, thieving, an expanded loot system, and four elder materials that can be used when creating mastercraft weapons. This content was developed for the Iron Lands - Adventure System Gazetteer. Currently available on DriveThruRPG.
An Adventure System primer is a two-page campaign starter like those included in the Core Rules. They are designed to provide you with a baseline for creating a customized campaign that is not fully covered in the Adventure System.
The primer provides a starting point for a setting that uses black powder weapons ranging from 15th century Europe up through the American Civil War. Alternatively, it can be incorporated into a mythical setting if the referee wants to make firearms available in the campaign. The primer includes a price list, black powder weapons, cannon, and rules for duels. Currently available on DriveThruRPG.
The primer provides a method for traveling between the stars in a setting that blends magic and technology. It details the use of a Spirit Engine, also called an Aetheric Drive, that allows a mage to extend their ability to Spirit Walk to their vessel navigating the aetheric currents until it reaches its destination and returns to mundane space. Currently available on DriveThruRPG.
Core Rules - Change Log
You will find the Core Rules version history here.
Now Available on DriveThruRPG
The Adventure System is available on our Publisher site at DriveThruRPG...