Greymorn
@greymorn
Trusted Member
Joined: Jul 25, 2019
Last seen: Mar 23, 2021
Topics: 35 / Replies: 24
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RE: v2.4 pg 40, Double Strike

Actually this is better. You should be able to parry with your main hand weapon too, right? DefendMake a defense roll against one attack or coun...

4 years ago
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RE: v2.4 pg 37 Wheelman

You're missing an opportunity. You have a great idea and I wish all complex RPG systems did this. Nesting talents like this is clear, intuitive and ve...

4 years ago
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RE: ver 1.23, page 30, Free Actions

Also, I'd still love to see a section called 'Types of Actions" that rolls in everything you have on Free/Standard/Complex and introduces and contras...

5 years ago
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RE: ver 1.23, pages 16-17, Compass

-- Sanity decrease -- * Extended conversation with a demon or lunatic or reading forbidden lore: roll decrease and gain 2 Fate. If you gain important ...

5 years ago
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RE: General -- Terminology

This isn't just terminology but there are many places in the rules where you explicitly lay out a rule, then make application of the rule at the refer...

5 years ago
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RE: ver 1.1, page 25, Charge

I have no problem with an Advanced, Standard action that lets you combine movement with an attack. I have a strong, visceral dislike to calling this a...

5 years ago
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RE: ver 1.1, page 25, 'Move'

One other point that isn't entirely clear. As written, for any Success Check, a "roll of a one is a Critical Failure and may have consequences." Well,...

5 years ago
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RE: ver 1.1, page 25, 'Move'

The text in ver 1.23 clears this up pretty well. I suggest specifying the two moves combine in a single Standard action just to avoid any confusion. I...

5 years ago
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RE: ver 1.1. page 8, 'Dragonkin'

'Dragonkin are cold-mined' should be cold-minded? Suggest: 'Dragonkin are cold-minded and most warm-blooded creatures have an innate fear of them. Dra...

5 years ago
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